![]() ![]() Until Apple helps to come up with a permanent solution reducing the number of threads in the multithreading settings is the only work around. By thinking it is hotter than it really is, it kicks up the fans which then DOES increase the overall heat because of the fan going into overdrive. Bascially, your computer is creating its own overheating situation. When ZBrush starts up, if ZBrush is using 4 cores then you computer thinks that you now have 4 separate processors each running at 100 degrees and it adjusts the fan to try to cool off all of them, even though it is only one processor. So for example let’s say your CPU temp is running normally at 100 degrees (just an example number). What is happening is that your computer is seeing each core as a completely separate processor when ZBrush is running it multi-threading. ZBrush is not the only software to have this issue. This is a situation that is something we have been in contact with Apple about for a couple of software releases now. Then i've contacted Pixology support team and they have explained me the issue in this way: I've started working with ZBrush on 15" Retina Macbook (late of 2012) under 10.9.1 and found overusing CPU which is cuasing overheating. ![]()
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